Illustrator UX Workflow Tips for Wireframing and Design

Hello and welcome to a short mini-series on wireframing and design in Adobe Illustrator. Illustrator can be a bit of an unconventional choice when it comes to web and app design, but my aim in this series is to explore the different reasons…
wasteland-design-principles

10 Principles of Good Wasteland Design

The 10 Principles of Wasteland Design may differ dramatically from conventionally accepted rules, but they may nevertheless be worth considering the next time you embark upon a design project — whether it’s a mobile app or a mobile death…
mobile-design

Mobile Design: More than just design

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We've all heard the Steve Jobs' quote, "Design is not just what it looks like and feels like. Design is how it works." This mantra applies to mobile design as well. In fact, I've heard it so many times that it's become a kind of platitude…
git-xcode-mobile-design

Git and Xcode First Steps for a Mobile Designer

I’m a mobile designer on a team that ships apps. When crunch time comes around and developers are working hard to make sure every pixel is in the right place, what can I do to contribute to the final product? Drop new image assets and interaction…
mobile-design-principles

Six Mobile Design Principles

Here are some guiding mobile design principles that help keep designers on track with a team of brilliant developers. Our work is judged based on what we ship Mockups and prototypes are valuable tools to communicate design ideas. But…

Talking Mobile Design on BusinessRadioX

Back in December, Brian was invited to talk with Lee Kantor on his show "Atlanta Technology Leaders" about building a mobile design offering at stable|kernel, and how he likes to work with clients to realize their needs. Some of the…

Developing a Mobile App Roadmap

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I recently responded to a media query about what brands should be thinking about when developing a Mobile App Roadmap. You can read the post from Cup of Joe Blog where I was quoted here. Thought I would share the entirety of what I shared with…

5 Things to Consider with User Experience

Continuing from our previous post “User Engagement: How to Get Users to Love Your App,” let’s take a closer look at designing for the user experience. User experience and user interface Now that we’ve thought about your app’s…

User Engagement: How to Get Users to Love Your App

Before you spend the money to build out your app idea, you've got to consider how you will achieve user engagement. After all, without users, what's the point? My relationship with my smartphone is personal - it’s not so much about…

Mobile Apps: An Overview

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We all have a smartphone or at least 65 percent of Americans do according to Neilsen’s 2013 U.S. Digital Consumer Report. We practically sleep with them. They are the first things we look at in the morning - probably even before we…

Before You Click on that DIY App Builder Ad, Read This!

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Recently, I’ve noticed a barrage of Facebook advertisements touting, “Build Your Own App” or “App Development for DIYers”. You’ve seen these ads. They show up almost as often as Dr. Oz’ miracle cure-of-the-week or Living Social. If…