How to Build an App Like Romans Built a City: Part II

Don't miss my first blog in this series: How to Build an App Like Romans Built a City: Part I. In Part II, we'll explore how our metaphor follows along with the rest of the mobile app design and development process - specifically Integrations,…

Mobile Design: More than just design

We've all heard the Steve Jobs' quote, "Design is not just what it looks like and feels like. Design is how it works." This mantra applies to mobile design as well. In fact, I've heard it so many times that it's become a kind of platitude…

Git and Xcode First Steps for a Mobile Designer

I’m a mobile designer on a team that ships apps. When crunch time comes around and developers are working hard to make sure every pixel is in the right place, what can I do to contribute to the final product? Drop new image assets and interaction…

Six Mobile Design Principles

Here are some guiding mobile design principles that help keep designers on track with a team of brilliant developers. Our work is judged based on what we ship Mockups and prototypes are valuable tools to communicate design ideas. But…

Talking Mobile Design on BusinessRadioX

Back in December, Brian was invited to talk with Lee Kantor on his show "Atlanta Technology Leaders" about building a mobile design offering at stable|kernel, and how he likes to work with clients to realize their needs. Some of the…